This section is a technical description of extension nodes accompanied by
many examples completing the VRML, X3D and MPEG-4 standards and exploiting
the functionality needed for advanced applications.
This section is a technical description of the scriptnode interface of vrmlscript.
Description on how to structure in space partitions to improve performance
of large scenes.
Description of X3D XML Encoding of VRML Scenes.
Description of a navigation style that is known from PC games.
User Interface Customization
BS Contact offers a set of new nodes proposed for the VRML200x standard
which allow the world builder to set up a navigation unit on VRML-scope.
Description of hardware accelerated multi texturing, hardware supported
texture coordinate generation and hardware accelerated "render to texture"
Description of a small on demand installer component.